Here is a personal piece I made. During the past couple of years I was really inspired by the vast lore that the warhammer 40k universe produced. After hearing Amazon launching a warhammer show with Henry Cavil I just had to take this opportunity to make my mark. Character, vehicle and props was modeled with Maya + Zbrush,…
Hey there, thanks for taking an interest. The plugin provides tools to export decal atlases and trim sheets with customizable channel packing, and the decals mesh is exported along with the main mesh in an FBX so nothing is stopping you from importing the files into other 3d tools, like Substance Painter. As for the number…
Theres a maya and arnold solution at the bottom of the thread and references to mental ray solutions as it went on. No offence, but did you actually read it ?