Good tips and useful page- thanks for that. I guess in an ideal world I wouldn't need those scripts as a lot of them merely add what amounts to sticky buttons to useful actions. Copy and move, for example is useful but odd that the package needs it. A lot of the faff I noticed seemed to come down to the movement and select…
THats a really good start mate! i would say that right now she looks more stylized then the mass effect charachters the are not. dont know if your still aiming for the mass effect look tough :D i think that the point where the sternom and the abs meet looks a bit weird to me. the toes are too spherical the neck looks a…
connecting edges adds verts where there weren't verts before (so yes, it adds to the poly count). You need verts where there weren't verts before to be able to move the new verts around to create shapes. Also see : "insert vertex" which drops a single vert in along an edge if you're in edge sub-object selection, or inside…
I've been faffing about with learning the workflow, which I've currently found to be: 1. FBX File 2. Import into 3DS Max 3. Adjust it by moving bones and removing polygons 4. Collapse to Editable Mesh 5. Delete original bones 6. Import bones from player character skeleton 7. Export to Maya for weight painting 8. Paint…
Hi everyone¡ Currently Im finishing my game design degree and at the same time working as Level Designer for a casual games company. I really love 3D environment art and since a lot of time ago I was really interested in becoming a 3D environment artist so I started a few months ago to know more about the fundamentals of…
Have you tried TexTools with Roadkill? http://www.scriptspot.com/3ds-max/scripts/textools-toolbox-for-the-texture-artist A lot of the 3ds Max guys I work with swear by it. The LSCM method of unwrapping is particularly effective for hard surface objects as opposed to ABF. I used to swear by RoadKill in Maya until Autodesk…
I work in the non creative side of things (Tech support) Which most in the industry will tell you isn't a real "industry job". But hey whatever, I get into E3, it pays really well and our crunch time is only one month out of the year. From Dec 26th until the end of January is the only time we are "allowed" to rack up OT…
New England is going to win it. The Steelers are the better overall team, but Ben Roethlisberger has been struggling at times during the second half of the season and appears to have hit that "rookie wall" coaches talk about. He'll wind up costing them big time against the Patriots who are winnners and won't miss two easy…
I guess many of the points I'll bring up have been covered already but anyway. My opinion on the game after playing for about 6 hours: simulation and realism vs. arcade fun driving: This is pretty good balanced. It feels quite realistic, I guess as realistic as it can feel on a console and a gamepad. SO basicly driving…
Well, I've been faffing about with 3ds max for well over a year or so, and right now I'm working on building a chainsaw for an FPS skin. The body won't be too much concern; what I'm focusing on right now is the blade. Here's what it looks like so far. The chain itself consists of the same chain link instanced about 50…