The world size is limited to 524,288 UUs^3 which is 53 cubic kilometers at default scale. To get the maximum size, I'd be using streaming and subdivision of Z into 106 vertical compartments to give me a total horizontal playable area of over 5,500 square kilometers.
This might help https://www.3d.sk/photos/search/query//thumb/small/standard/1/premium/1/category-5/21-30/category-115/Woman/category-139/T poses/category-145/White/category-169/Nude/page/1
If you're looking for a small one, get one of the new small Zunes. Video playback, 8gb storage, awesome sound quality, Wifi sync, awesome touch wheel/button pad, great UI, tiny and sleek, and you can find them for around $130.
Thanks, Hoverbike was made with no concept ( directly from head and modeling as I go ). Engine is based on 13B rotary engine. It's NA engine on ITB. Procharger is there to boost rear hover thrust modul. It's not conventional way. Gonna put engine in Unreal to fire up this baby..
Alright, thanks. And how would that best be applied to the first case without breaking the bend? Edit: I just found these interesting posts http://www.polycount.com/forum/showpost.php?p=1292468&postcount=1375 http://www.polycount.com/forum/showpost.php?p=1292486&postcount=1376
Oil Monster - Illustration Book Cover Design Available on Amazon: https://www.amazon.com/Busters-Hundred-Man-Crew-Tabu-Qureshi/dp/1483465764/ref=redir_mobile_desktop/138-5727533-7326308?_encoding=UTF8&keywords=tabu qureshi&pi=AC_SX236_SY340_QL65&qid=1491585027&ref_=mp_s_a_1_1&sr=8-1
it worked for the most part I was following this video https://www.youtube.com/watch?v=QVh1K-RfJHc&index=8&t=132s&list=LL8IWHJIqrZ2djfq4ugljkfw It was working until he shows his UV's in maya, for him maya auto layed them out nicely but for me this happened ????????
Hi everyone, I've just uploaded about 130 seamless fabric texture images onto a brand new page: http://soundimage.org/txr-fabric/ Hopefully some of them will be useful for clothes and other things. As always, feel free to edit as needed. Have a great weekend! :-)
last update for today i'm headin home, weighs in at 3k polys i'l have to check and see if talon was correct that the tf2 models are actualy over 13k if so i got a lot of smoothin to do i just wanted to get him roughed in completely first.
Thanks. I was thinking around ~100$ - 130$ top per monitor. I don't have very high standards. IPS with nice colours and black and white would be nice, 1080p, I don't mind standard 60 Hz and I don't need gsync or freesyns