Thanks for your insight. I have to say to my knowledge is not as quik to make a little spline shape like u have there, since in maya one would have to extrude a cylinder or like a spline circle along the the splines that make up the coil, which would add a couple of steps and probably bring some problems or hick-ups along…
Thank you both so so very much for your insight, advice, and perspective. Neither of you were harsh at all, they were all things that I needed to hear. BagelHero, those links are incredible and useful, as were your critiques. They open my eyes on what to look out for when creating - I'll be doing some intense practice and…
I wrote one huge message yesterday but looks like it`s being processed/moderated...so here I go again: First of all thanks for the fast replies, but I still have some dilemmas: @STICKADTROJA from what I understood from the link is that the 3 rules of thumb are: 1. Always have enough polygons on the low poly model 2. Try to…
@Gav First of thank you very much for the advice, I had some questions because I think this is a very interestingly topic. I'm currently in my second year of my game development study(a very bad one haha) But I've been practicing a lot of character work for the past year. Learned a lot of software And now I think I'm ready…
I fully agree with this, and that's part of what got me to thinking. Thank you all for the thoughtful replies; this is exactly what I wanted to get going. A discussion on branding, so we can see a little more about it, from personal perspectives. I know a lot of the things people "generally agree upon" get boiled down…
Pizdos - Money has nothing to do with the fact the we don't have our own forum, and why would it matter if our forums was located at Polycount or at Quixel.se? I can assure you that no one is ignoring you, we'er all here active on this forum for direct contact at any time, we're adding more and more community members by…
Hello again :) @harricool Thanks for your suggestion for showing more of the process and references. Actually I just start this from my very very rough sketch at first I intend to make something up for a base mesh comp. on GA (gameArtisans) But, in the end I change my mind about it and continue make it into my personal…
Pancake Tuesday - First Update 1.1 Play it Now with the Android Play Store Maybe is a little late (one week) to talk about the development, but I decide to wait for the first update before publish here. One week ago was the 2018 Pancake Day and the day before I was coming as crazy in my bicycle from the full time job,…
Thanks again guys! :) Thought I would just let you guys know I'm out of the hospital now. Got out yesterday, (yeah, 8 days in the hospital is rough). But I'm alive and well, and that's what really matters. Anyways, I got scanned a second time about 5 days ago and there was no change in the clots in my leg. This was good in…
Jzero- In terms of a graphical art program our school is kind of lacking but I have been looking around for some people who are doing it as hobbies. Herr-Maestro- It's tough because since this is a University project I am afraid to get someone too involved with the project, due to the fact that I am not exactly sure how…