That's prooooobably something related to post effects. If you turn on/off postprocess effects like DOF/bloom/Motionblur/anyPostprocess stuff does it go away?
Love the flags, they give a, relateable touch to something that otherwise looks so purely functional it could be entirely alien without the viewer being any the wiser.
That doesn't help when the question is related to the companys internal workflow. There are many ways to bake a normal map but likely only one that the AD at that company will accept.
No, that makes perfect sense. Thank you. I understand tiling textures, But I guess I never thought of it in relation to an asset like this. As far as UV's.