Hi people. I need help or tips with an issue I'm having with normal maps related to the angle of the clusters in the UV mapping. Here is an example (ignore the wasted empty space in the UV): Since every slice of the octagon is identical, I want to texture only one slice and clone it 7 times with a rotation of 45º and then…
I'm creating an animation in blender and in my scene I want braziers that light up in sequence, I followed this tutorial on YouTube to create the fire but I have a problem. Since the flame must start after 200 frames I changed this parameter, the problem is that all the time the flame is not lit in its place there is a…
Think of it this way. You have more control of how much actual sensitivity you want with higher levels of range. Especially for people with light touches.
awesome, cant wait to see their cinematic team discussion on weds....oooo baby, ill walk outta there with a tent in the pants. or maybe lighting up a cigarette....