@AwesomeRookie Loved the final image, especially the materials. What Arnold shader did you use for the body? & is the body in your final image a low or a high poly? Thanks.
@Nandx Totally forgot about references, you right. I've use severeal different images , here is most of them. P.S. it's was so hard to find good images.
You know you can search by image in google and it will take you directly to the artists website most of the time? I fed Google the first image and it gave me this.
Damn it people I don't want to see your actual cluttered up desktop... at least link to the original images in case people want to also use the images.
Your image must be imported in UDK as a Substance Texture Input, not a standard Texture. Use the Import button in the content browser and choose Substance Image input as the file type.
No, something that can via Maya file paths can take all image files that are randomly placed on various drives and move them to a folder and update the image paths.
Use IMGUR to host you images easily, grab the BBC code it gives you and paste it into the thread. I'm assuming you're having trouble posting your images.
Hi Ausernottaken, Thanks for your feedback and the accompanied image to help get your image across. By "that cylinder" I assume you mean the revolver's chamber? Thanks again!