I've been on the periphery of the gaming production space for more years then I'd care to remember, as a core gamer. Picked up my first game from the corner store in 1977, Atari's version PONG and subsequently recalling those halcyon days of my youth, throwing away an obscene magnitude of time playing the thing. Sat in…
Hey Sativeans, that's a cool concept I'm not sure what it is but the reason you're getting that link error is because they locked the thread and you can't make any more posts in it. (at least thats what I think. You cant post officially, but you can try your hand at unnoficially.…
Thanks TomGT! Its about 13k tris with everything you see in the render. We used proxy meshes that can be used over and over where we sculpt different details but bake down to a specific set of reusable meshes. The one I used here for the robe has draping geo all the way down like a skirt that I alphad out in the front.
Also, since this thread asked about polycount, here's what one guy did with only 1300 triangles. 1000 for an oil barrel should be more than enough. What matters is how do you expect the player to look at it? If the barrel serves as something important that the player can immediately zoom up on, then it makes sense to have…
I wrote a little backstory for my character. : Time Frame: 1300’s Europe A long time ago, a mighty but reckless knight who only cares
about winning regardless of the countless lives lost. Is cursed by a gypsy
onlooker who witnesses her family be slaughtered by the knights militia. The
knight is cursed and changed into…
Going off the image in 5. Rotation Point, through this link... http://www.gamasutra.com/view/feature/130885/creating_modular_game_art_for_fast_.php I'm trying to create a curved piece that I can use throughout my map to create a soft right angle. Once I meet that right angle, I'll go with a couple of straight pieces or so…
It would be helpful to see the composition of the entire scene, just so that we have a frame of reference for how large these pillars are, and how close to the camera they will be. Also, try sculpting this with a different material, "Red Wax" shows the very small details that you most likely won't see when you bake it down…
$14.40 for 4 jars. tempting... Might try making my own though. [ame="https://www.amazon.co.uk/Eat-17-Relish-Bacon-Pack/dp/B007AC3WY2/ref=sr_1_1?ie=UTF8&qid=1330692410&sr=8-1"]Eat 17 Relish Bacon Jam (Pack of 4): Amazon.co.uk: Grocery[/ame]
Working on the low poly model: Would appreciate any feedback on how to optimize it better - it's supposed to be detailed enough for a player to be able to walk inside it so I'm okay with a bit of a higher polycount, but right now it's definitely way too much - without the inside or turbine in yet I got 13k tris - while I'm…