their is a channel on youtube I think name is william fauchner that introduces lighting in unreal pretty well. i think there is just a lot of time and attention given to these characters, from the shaders to the modeling, and then quite a bit of post process touch ups done for promo images like these. there is a free…
ok guys, i have 3ds max ,mudbox,soft image sooo i wanted to make a gun like this in high poly and low poly (that can game max detail in cry engine without lagg ) i want the max poly for a gun or mesh that can make a compete game and some good tutorials that can help me but snice their is none out in gun designing(modeling)…
Hi, I’m a manga script writer. I’ve watched over 400 anime and read nearly 200 manga, and now I’m developing my own original manga-style series called “The Unknown Awakening.” I want this to be the first proper Indian manga with a global audience. In a world where 25% of humanity awakens superpowers upon reaching maturity,…
Nothing per se, as far as I can tell, but variants of it have been used for racist memes and classified as a hate symbol in the past, and I wouldn't trust people to always make a distinction in that regard. HR usually won't be the ones judging your skills (other than going through a check list), that will (hopefully) be…
Hi portfolio https://www.artstation.com/offtop https://sketchfab.com/imitate/models Cool modeler and animator at your service, can support a wide variety of styles Also embedding models into a game engine, have basic knowledge of scripting in Unity my rate is 14 $ / hour Sorry, i live in russia so i am considering crypto…
Hello I have been using Vray for quite some time now, i work in 3ds max and i do mainly enviroments (for non real time (game) use - not really low poly). So far i was always setting my lights (lighting the scene) while using standard Vray renderer (adv) not the real time - RT. I always set up a light, made a regular render…
Disclaimer: Yes, I've read every one of the great threads on the wiki, on normal maps and its baking and rendering (thank you for those by the way). This is where I get stuck hammering my head into a wall. Thus, I come out from my long lurking to ask for aid. So, I was building a high res and low res version of a Warhammer…
Thanks a bunch guys, really is great to hear :D I planned on having more done, but my time got limited for i had some work. Looking at what i've done now, i cant help but think it's not good enough, so ill just take a break for a few days and start pushing it again. Though this time i will not really focus on 3d too much,…
Yep what polyhertz said will help, but it will start to create problems with the characters ass collapsing. Something always has to give, or a heavier solution needs to be put in place. Depending on the project you might be able to do a joint angle deformer, its inside of the skin modifier, it lets you create a morph…