You have decimation set to 100% and 3 million points, that is going to give you the same number of points as your current mesh. I'm not eve sure how you set it to 100% with 5k polygons, normally decimation master will adjust the sliders to match the target polygon count. Edit: Not sure why your polypaint button is missing.
+1! Racer445 Awesome! I'm a big Arcade parts fanatic as well! Ordered myself some Seimitsu buttons + joystick so I can get cracking on an arcade controller (undoubtly one of many). And in the summer a mate and me are going for the whole MAME cabinet thing. You just gotta lurv the feel of a Seimitsu LS-32-01!
There are 20 Posts on the 3D art sections right now. So what if you doubled the height of each post and put a thumbnail on the left side of the thread text. Hmmm but that does mean a lot of wasted space between each thread title text. Maybe at the top of the board a toggle button to show thumbnails? I'm no good with clean…
The Link button is seen with tutorials made with Suite 1.8 or earlier. Color ID assignment is now done inside of 3DO: SHIFT+C+LMB on a color opens the Smart Material browser to immediately assign a Smart Material to individual colors. C+LMB on a color assigns an existing Material, Smart Material, Color Layer, Group, or…
Hey there Greg, possible bug to report here. It seems when clicking the set up collision button it switches the marquee selection to the next in line. It's the same as hitting 'Q' in max if you havn't changed that hotkey. If this is a bug great but if not can you reference me to the part of the maxscipt to where I can…
Yeah I've got a lot of complaints that for Mac users when they purchase my scripts they don't know where to put them so the script fails to load. To avoid this problem altogether I'm going to skip external script files and just embed all the code in a shelf button that way no matter who buys it the install will be exactly…
So, off the bat I was going to do PNG, JPEG (quality 12, progressive 3 scan) TGA (detect if it has 3 channels or 4 channels + to decide if it should be saved as 24/32bit) (also could put in a 24 and a 32 button if people want more control) What other ones would people find possibly useful?
Have you zoomed the canvas out? Zapplink-to-Photoshop is projecting from screen space so if your canvas isn't fully visible in the ZB UI (which 2k probably won't be unless you have a very high screen res) then it will also be clipped in PS. If you click the actual button, or drag the zoom you'll reveal the entire canvas.
I was in a WoW arena match and my headset was kind of broken and slipping to one side of my head. I fat fingered the wrong button and died which led to grabbing my headset and tearing it into 2 pieces. that and playing a shooter for a while, leaving it for a few months, then coming back to it and being all rusty always…
Nice presentation, very smooth, I like it! The browse page is a bit painful to go through, I'd prefer a "next page" over the current "show more". Or have more previews get added in. A button to toggle texture flats display would be nice too. It might be a big deal to some, but the models and textures are easily…