Can this be the official freelance bitching thread? I just got off the phone with a potential client who kept using the word "collaborate". If that isn't a red flag to you, I think it should be. In my experience it means, "We get to work together and isn't that so nice and by the way I have no money." I feel like punching…
I beat the game last night. I actually found the ending to be fairly appealing. It wasn't quite as spectacular as the final boss from the first game, but it was more fitting given the story up to that point. The overall difficulty of the game was a bit odd. I was playing on Casual mode. (aka, ultimate pussy mode) And yet…
Oh...I thought it gives them serious headache when they read something in color. And no I wasnt talking about Forum rage against someone who posted in color. I was addressing to the Professional Dicktation of the ethics of using the internet or forum ethics. Unless it is a website for game studios' internal use (AKA…
nice work, look awesome! the only thing that bothers me is that the repetition around the room is way to clear! you should add some more variation. Like in the concept one of the glass capsule thingies is broken. Things like that, and put some decals of dirt or rust around the place, or maybe puddles of slime of the alien…
Belias, aka 3d guru has been given chances over and over again, he has been banned and come back, he has promised to stop being nonsensical in general discussion. Yet he comes back, retakes his self-proclaimed guru role and had about a 1 post long attempt at pimping his work to get feedback (which he did not listen to). I…
a few hndred thousand alpha tests and gathers causes this. IE partly transparent particles take a long time with a scanline renderer. The way to get around it would be with hard edged transparency, so you either see the particle or don't, but that will, of course, kill your soft smokey look. Other options: Upgrade your…
My bad for only getting back on here now, but i have been quite a busy bee. All the feedback is 100% appreciated and especially thanks to s33th, some absolutely spot on points you made there. I have moved on from this character though but i will definitely remember all these points and more for next time i do a character.…
Hey all! It's been a while since the last update, but that doesn't mean we haven't been active, on the contrary! Here's a recap of most new features we released in the last 10 months: * Import Followers * Write For Us! * The Best Affiliate Program Ever * Push Notifications * Facebook Pixel Integration * Save with Bundles *…
I think the main problem with the design right now is that there is no scale reference (wrong word) in your model. Aka there is nothing that tells the viewer how big your model is. Look at some crate designs. There is usually a label or something instantly recognizable that lets the viewer know "huh, this object is this…
Glad you joined up the Polycount side!! From looking at what you can do, I'm impressed you got some excellent sculpting skills, so it's kinda hard to tear it up. You will cetainly be strong asset to the polycount team. for crits: If you want to improve, I'd say push your sculpting to a more realistic side of things, it…