It depends who you talk to really, your friends aren't lying there are plenty of people who've had bad experiences in the games industry. You have to take everyone's opinion with a grain of salt as it's their own take and perspective on what is now a very broad industry. If you speak to some of the guys who work at some of…
Great work as normal guys. I never updated my own version so going to be working on it more tonight over the stream. I'm planning on the last day to do a live stream feedback session. Let me know if you are interested in having your material on this. For now here is some feedback. @derphouse Your scratches are coming off a…
Maybe he won't be such a tightwad if he manages to land that contract, maybe he will relax... I doubt it. You could always resort to office warfare and destroy him a piece at a time. It works best if everyone is in on it and can cover for each other as well as assist in the pulling off. Things like: 1) If he uses a "ball…
Yes sir! First of all, read Ben Cloward's site, www.bencloward.com . Then, get a copy of ShaderFX for 3dsmax to fool around in, or alternatively you could probably mess around in the UE3 shader node tool. But I would recommend ShaderFX. This will allow you to get the hang of building shaders without actually coding and you…
I agree with everyone else here, that you should choose a specialty path and really hit it hard to show your greatest strengths. Getting into other areas isn't bad though either, as it will show you know the whole pipeline, but sometimes not the best to put on your portfolio for what position your really going for. That's…
Hello, TL;DR: Is it a good idea to build this machine for houdini, cpu/gpu hybrid rendering and nuke? Ryzen 7590x 1x RTX 4070 (upgrade to 2 later) MSI MPG X670E CARBON 128 gb ddr5 Ram 2x m2 drives. 1 for boot (500gb) and 1for project files(2tb, ok maybe also games) 2x 4tb Sata for raid0 (simulation data) arctic freezer II…
Alright, that makes sense. If I ever make an amazing concept art out of magic. I will just share it in my concept art album and still leave it out of my portfolio. Yup, bare essentials. I have only 4 of the best work on my portfolio page and nothing else. My ArtStation profile does have more than that like props, some…
Alright, sorry for the delay but here are the flats for the mud ground texture. Workflow for creation (approx. 4 hrs): 1. Start with basic diffuse, something with enough detail in colours to bring out the normals/specular nicely. Make sure the map is at least 2k, you can always downres it... 2. Adjust diffuse colour…
at my school we have a set of classes based around creating a game demo. the time spent on the overall process is in total 1 year. a lot of which i think is too much time wasted. its separated as follows: (in quarters) 1: Interactive Game Prototyping - we spend time creating a back story for the game. characters,…
Thanks guys I am not really complaining I was trying to figure out what would be the reasoning behind It before confronting him about It so I don't jump to my conclusion that someone just bailed on him and he just shoved the work at me. I do not think of myself as having an ego, I think in the opposite direction. Ben…