This should work just fine. The skin wrap doesn't care if you used Envelopes, Paint Weights, or manual assignments. As long as there's a Skin modifer, you can Skin Wrap it.
Values: Paint Over: Hello there. I think your thumbnail plan for the environment works very well. You've good blocking and composition. However unfortunately, as often happens, you seem to have got wrapped up in the details and rendering of your painting and have lost control of your values. Your "dark" foreground frame…
do you use projection master to get the wraps lined up around the clubs, without doing that i find it hard to make the wraps run together around a cylinder shape
Maybe for the hand wraps if you don't want to do the spiral wrap, have leather around it with a sewn seam along the sides. Here's what I mean. http://9thknight.deviantart.com/art/Kukri-of-the-Foregoer-466380276
Not a fan of the leather wrap on the handle as is. I'd find a different reference-even if it is accurate. The pattern is odd. As far as the texture of the wrap, it's too clean compared to the beat up sword. Other than that this is looking quite nice.
Tweaked some of the forms in the face, and then took a pass at that head-wrap. The top of the wrap is still very muddy in particular. On the next subdiv I'll take a hack at making more sense out of it. :\ p.s. Those are not french fries.
Wrapped up the Monkey's Lowpoly + Bakes. Began skin texturing and felt he needed a high detail skin pass. About to rebake and wrap texturing. He really needs some fur, he's looking like an alien!
Still making progress on this environment and will be trying to put more time into it to wrap it up soon! Currently wrapping up the tree stumps highpoly sculpt. I'll work on the lowpoly and substance painter textures shortly after!
I actually saw a tutorial on double wrapping an ipod with 2 condoms for underwater easy listening.. Who knows why they used two? Or maybe it was a digi cam they wrapped up.. Either way, condoms yea..