@Fabi_G What if I want to do a camera animation and not just a still? A paintover and planes work then, and I couldn't get the particles right in Blender.
Apparently nobody there sees it as an issue or it is "THAT hard to reproduce"... But I'm in the same position right now. 2024 and still a problem. (Or again?) Not sure what causes it. It's the first asset I'm working on that suffers from the issue. Same workflow, same pipeline. Now I just updated to version 2024 and all of…
That test what actually kinda, acurate may be the appropriate word? My left eye has an astigmatism, while my right is near perfect. My left eye sees warmer than my right, and to my knowledge it doesn't really affect me since my left eye's vision isn't as strong as my right, so my vision is mostly based in my right.
That thing right there, They can't beat the sensation of seeing realistic dinosaurs on the big screen for the first time ever when jurassic park hit the cinemas, that was revolutionary. I'm just hoping the movie has sensible pacing and good characters, shouldn't be too hard right, right? ;(
More scales & pulled out some details that were starting to get hidden. Mostly trying to get the scales density to look right before I really finalize larger shapes & details. Some of the scales were abnormally large & next to large patches of bare skin, or followed illogical patterns, like large scales in highly…
Thanks for the feedback. Thing is, I have someone who made this as a concept. He is not my friend but his artwork is good: Probably should have shared the concept right from the start. I already deviated here and there, in general I believe it is one of these things where art is higly subjective.
They have the option of working in Sweden if they want. As for buying the rights to DC.. I don't get why, as they're not making another DC title.. right?