Artistically, I would say which one you feel comfortable in most. Practically, I'd go for Maya (and I'm a pretty hardcore XSI user) and even more practical, I'd say Max. :) XSI is hardly used in this industry except for maybe a handful of studios with Max taking the crown.
Hi everyone! Here is Slim and Crow's in-game model. I was responsible for the low-poly models, textures, and shader implementation of the two characters. Jason Hill was responsible for the High-poly creation including the pet's low-poly and texture. Mike Brainard and Loren Broach created the weapon models and textures.…
Her favorite perch had crumbled today. She stood at the edge of the cliff face and glared at the empty space before her. The Avarosan Tribe below were busy hatching down houses and moving food indoors in preparation of the coming storm. As the self-appointed protector of the Freljord, she chose to watch over the camp from…
This was a lot of fun to dive into fabric and skin studies in an effort to create such an iconic character from the new "Joker" film. I fell inlove with the character and Joaquin's depiction of the crown prince of crime. Tricount: 54,854 Texture Maps: 2x4096 texture sets & 1x1024 texture set Rigged and posed using 3DS Max…
Hey! Planning on doing a dark fantasy beast dude (a bit cliche) He'll either be blind or super sensitive to light, so basically he keeps himself secluded in his castle. Pinterest board: https://www.pinterest.com/emanuelpalalic/beast/ Blocking him out, he'll have a robe and a crown eventually This is going to be fun :smile:
Hey! The plan for now is a dark fantasy cursed prince dude (a tad cliche I guess) . Sensitive to light he kind of keeps himself secluded in his castle. Pinterest Board: https://www.pinterest.com/emanuelpalalic/beast/ Blocking him out, he's gonna have a robe and a crown and stuff. This is gonna be pretty fun! :smile:
He was originally just a zbrush sketch but turned into a character. Didn't intentionally base him off anything, but subconsciously I guess he was influenced by Final Fantasy IX, Chrono Cross, and the Rabbit from Alice and Wonderland. His name is the the combination of T for time and Hubris which is Greek for excessive…
I'm loooking to hire a 2D artist to create a beat em up style game in the vein of Golden Axe, Dungeon's and Dragons, or Dragon's Crown. I was it all to be hand drawn artwork that's scanned in. The issue is, I'm not really sure how much I should charge, and for what. Any advice on figuring out a fair wage?
Subdivision sketch: M2O3 A quick visual overview of some easy ways to streamline [subdivision] modeling and a continuation of the previous posts about iterative block outs, booleans, modifiers, and parametric primitives. Less explanations. More practical demonstrations. Start with the block out. Focus on creating accurate…
Something is wrong. Your breastplate looks nice but the bottom plate segment make him very narrow. Your chest is to small and your ribcage nearly not existing. The "smile" makes him more funny. Change the crown against a duncecap and you have a first class jester. :poly124: