@Niknesh Great to hear you enjoyed it :) The scenes that I worked on for Tyranny, I would say ~80% of the models/textures/materials were made by me. Our concept artists helped out with some of the tiling textures and I borrowed some of our character models/armor for the soldiers fused into the rock in the top image. Beyond…
This looks really great! I love the style and your mesh has really clean edgeflow. I'm glad you picked this project up again from the concept phase as it appears to have a fantastic start. Some things I noticed right away is the transition between the metals - the darker internal pieces as well as the pieces on the…
Hey @gillmeister74! I really like the way you figured out your concept, and the idea of the pyromancer having something like wax in her design seems really original to me. One thing that stands out right away is the lower part of the body (mostly just the armor on her legs). Compared to the upper body design it's just a…
Sukotto: I get what you mean. I wanted to do a crown in keeping with the self proclaimed king motif I wanted him to kind of have but it looked cheesy. So i tried making it less obvious with the crystals but I don't think I'm making it fit right now. Maybe more crystal elements would help to tie it together? Since I'm gonna…
I usually have a favorite group of books that I pull out of my library and have them rotated once in awhile. These are the books I have fomenting on top my desk so far- The Art of Kung Fu Panda 1 and 2 ( worth it- ) KMYG art books ( the artist for No more Heroes ) Final Fantasy XI ( really nice environment art sketches )…
Ah I see. Definitely take a look a few other sources like Zygote Body when doing your study. I feel as though his outfit needs more work. The overall design feels kind of like a cop-out. If you look at the DBZ art style especially rarely are the cloths super tight to their body like that; if they do have super tight…
My interest is less in re-creating images of the existing mechanical equipment, and more in learning what various pieces of machinery do and why they are put together in a particular way. I think this would improve my ability to create my own designs. For example, if I just re-created a number of car engines, then I would…
I dont think it has to work that way. We would just have to be more specific with the rules. Example Rules that would disallow "coolity" over functionality. Tricount: Up to 8500 with all wheels presented. Not 8500 counting only one wheel with the stipulation it would be replicated in game for rest. -3-4 Wheel Vehicle that…
Your work, pretty much across the board, need a lot more specular highlights as there currently seem be none. You can either handpaint them in or use specular/gloss maps to get dynamic ones, but if you want to sell something as metal the highlights are absolutely key. Without specular highlights that armor could just as…
That's a very big question! I would just like to be able to draw stuff from imagination that I could later go to create in 3d,from environments to creatures to vehicles...therefore since I don't have any kind of guidance/course or school,I'm just copying stuff in the hope to learn how to do...after all this can only bring…