My initial impression is it's quite boring. Where is the color? I would definitely, like others suggested, move the Conan to the top. If that image you're using isn't yours, place the Age of Conan title on one of the renders you have there and use that instead. It shows you have experience and you're hire-able. The Sci-Fi…
this is a really cool idea. I grew up on stories of my nan and grandad's Anderson shelter. I assume this viewed from a fixed position? maybe a few more 'lived in' touches - its good that you've correctly not sucumbed to the temptation of griming everything up, this would be quite a new prefab after all. But how about the…
It's looking a lot better now so good job on fixing the textures. I can't really see any big problems so far, the only thing I'd maybe change is the yellow wires coiled around the barrel in the front. The problem with them is that I'd expect them to be made out of copper if they're exposed or rubber/plastic if they're…
[ QUOTE ] Again thanks for the comments and on to a new character for this week, this time a playable character for UT3. Hopefully Softimage or Epic releases a new ActorX for XSI as well as some rigs to use. [/ QUOTE ] What's wrong with the one they've already released? I've used it for UT2k4 just fine. This character…
Sorry I should have given a backstory. If you haven't been keeping up with me, I have a new job and I've been making the transition from Max to Maya. On the day I made that wallpaper I went to a meeting at 4:30, came back and Maya had reverted my save to 12:01. Luckily I incrementally save every 10 minutes... but Maya was…
I honestly don't think getting rid of scantily clad Booth Babes is going to help E3 not feel cheap. Seriously, commercialized mainstream convention = crap. If you want info on games, the big gaming news sites will sift through all the shit for you, and even give you screenshots and videos you can actually keep. Why wade…
Ahh interesting, i heard the lighting issue had to do with opacity maps with gradients in them, probably used for plants or something of the sort, not lighting correctly. So then is a opacity mask less costly than having 2 more tri's on your model? I guess thats why they have lead artist and technical directors to keep…
Yay, nice improvement! Now looks much better! Just a few things: These "buttons" won't be better to "bevel" them as (caution with coarse angles... setup normals there(marked in blue color) smooth ) instead of making those planar triangles? In that way the normal map aspect will be enhaced better... but will increase the…
[ QUOTE ] wow, that's a lushious piece of art considering the efficient use of basic shapes [/ QUOTE ] Lushious yes but I wouldn't call it efficient. Its drowning in wasted polys but who cares it's not like its for a game. The and all those polys might only add a few minutes to the render time if does some really crazy…
[ QUOTE ] I think part of the reason a lot of Americans don't care about the rest of the world is because they are to damn busy trying to survive in this country. If you don't have a decent paying job you don't really have the time to give a damn [/ QUOTE ] OK, let me just stress that I don't for one second subscribe to…