I think this looks fun! Really sweet! The bones on the dock are cute lol ^_^ Love the moonlight. I agree an AO would be good for the steps and mushrooms on the trees.
Hi guys, here's an embellishment object, hope you like it ;) ( Just a flat diffuse in viewport - no spec. no normal map ) Next step, zodiacal clock texturing ^^
I'm in the middle of revamping the fountain, here's the high poly for it's wall. I stepped away from the computer for a week, I went out and saw a few missions.
nice start, looking forward to next steps, for soem reason its seems a bit compressed in terms of space, might worth checking a bit the scale and distances
Some parts that shares the same technique were skipped because it would get repetitive and way too long. But don't worry, every step of the production is in the tutorial.
Excellent work Arsh. I was a little disappointed with the in-game stuff in 3 (mostly due to shader stuff) but this is a serious step up, can't wait for the art book :)
Got the value underpainting started. Looking at it now I may need to go back and make a few slight adjustments, but my next step will be the value overpainting.