Skydomes are pretty standard. Maybe layer 2 of them to get some parallax. The skydomes only include clouds, anything like far-away mountains or similar should always be geometry.
This is a cool idea! :) I don't have a crit but I'll say it's very brave of you to do such an original body shape. Hopefully it can inspire others to do the same (myself included).
Thanks!! I'm really glad you find them useful, and thanks for the Wiki add! I forgot to say but each tutorial includes a .PSD with all the layers and stuff at the end of the tutorial.
Just be careful not to include composition studies or redesigns based on a pre-existing composition. It's very easy to spot stuff like this, and it doesn't give me a good indication of your design skill.
Long time no update, but now I'm finally trying to finish this environment. Some stuff left to do, including the spotlights for the ceiling and some lighting tweaks. Feedback would be greatly appreciated.
Whoa how did i miss this, to see all your weapons in one image leaves a pretty big impression, especially knowing you have a bunch of headpieces and sets not included!
Hey guys , was asked backshots of the characters, since i just like to put one angle of characters i included another one i also did ! Hope you like it !
Ok perfect, thanks for the details. That should be doable just fine anyways :) [edit] Alright ! That was a tight fit but it all worked out. Knife included :) Thanks for the info about symmetry again !
Rosewill R379-M 300w PSU included $49.99 ASRock N68C-S $44.99 I mean it really only saves $30~ but if you're looking for compactness then it might not be too bad.