Dwarven Fortress Planning I have gathered some references on what i would like to do and will use them to influence my work and make sure that it fits in to a nice overall feel to my environment. I have a link to my moodboard here! . As i have not done much sculpting or any natural environment making (i have done a lot of…
I still haven't recorded a video, I'm adding finishing touches to the scene before the final render and have started working on prop showcase scenes, but in a nutshell it's like this: on separate layers, I paint a branch and all the leaves with masking tools - completely manually, by hand. Then I use those masks as anchors…
Hi, everyone... Here is a scene that I have been working on lately. From modeling to texturing(poly paint), everything is done in Zbrush and renedered in unreal engine. Still need to add some more details to the scene. Any comments and suggestions?
Hey hey! Just made a bit of progress in the blockout of the scene. Squeezed in more props and lowered the fov of the camera to have a bit more elements in the scene.
the second appleseed has a scene where they drop landmates out of one of these in a chase scene- might help you with sorting the utility of this thing out.
I will also desaturate the scene a little . res evil is quite desaturated and It also has a lot of bloom so I've tried to incorporate that into the scene !