For context, my job involves taking 3d scans of furniture and retopping them to a more useable, renderable state. We do not however bring in or use colour scan data due to how a single piece of furniture will have numerous kinds of materials applied to it. Naturally this is tedious. There are numerous ways to speed things…
Ah, the mip-mapping. Forgot about that. Axi5 said: No worries, I was a bit unclear as I found this difficult to wrap my head around, let alone explain :p I also managed to call it a non-tiling texture instead of a non-uniform one :# So to sum up (feel free to correct!) Cons: The shader will still use the same amount of…
Hi I just wanna show my attempt on likeness. Done in Zbrush, Substance 3d Painter, Blender and Marmoset Toolbag. The work took about a month after work, I made tons of mistakes, but learned a lot :) Any comments welcome :) https://youtu.be/ecOuYNG3I0I?si=hshk97HhuJHSJl3O
[ QUOTE ] Ok take a human and add some animal-like feature, like ears or wings or a tail or claws and you're there. Cheap, the gargoyle as you like them is all but a furry. By the way the move is over, I'll get that girl done and out to you, if you still want it. [/ QUOTE ] hmpf... non-human: not a human character but…
IMO a group behaves as an object in 3d max while collection is just an attribute, a tag of a sort . One object may be in many collections at the same time . To have collections behave same way as a group in 3dmax you can use join geometry node in Blender . Or just output collection in geometry nodes , it would became a…
I'm going to take the devil's advocate approach, as I normally do. People often need to a hear a difference of opinion. People are often self-centered egotistical bastards who go through their lives with very little thought towards their physical well being. They know little of their internal workings and demands. They…
Hi, We're working on indie project Diesel Fury ( 3d roguelite with open world driving - https://store.steampowered.com/app/3842360/Diesel_Fury_Outgun_The_Universe/ ) We got new model and I'm looking for 3d animator who can rig it and animate it. The character is young girl, attractive ( something like Nier Automata, Wonder…
Update: I'm now publishing a free 16K HDRI every single Friday - see the latest posts for images or just head here for them all :) Original post below: For the past few months I've been working on a dedicated website for all my HDR panoramas called HDRI Haven. In preparation for its launch next week, I've got a little gift…
I'm trying to paint a human face (for something completely different) I successfully made my UV, click the 'new txtr' button in the texture map sub-pallet filled it with a colour and i began painting onto the mesh. so i was a fair way into blocking in the golden zone, and red zone of the the face when something really…
Hey Polycount community :D So this is actually a portfolio piece i am working on. I just thought i should get this stuff online so here it goes: This was actually the basic idea. in case you wonder why the hips are so big its just that i think it is cool to design an integrated weapon holster :D so this one is more of an…