People that text you back 5 hours later, making you dig through your sent messages cause you can't freakin remember what the hell you were talking to them about. People that hum along with the music they've got in their headphones. Everything thats been posted in this thread about the office bathrooms, office kitchens and…
I'm going to get a little bit nit picky here. The biggest thing I noticed is that you weren't giving credit to the concept artists in your hard surface stuff. I would definitely fix that before anything else. I don't like the weird gradient background at the top. It feels very out of place. You should either get rid of it…
Dead, don't forget this. The strings need this piece or they won't lay properly along the neck. I know, it's an acoustic and yours is electric, but this picture shows how it should look: http://www.mikeagranoff.com/images/Guitar/Guitar%20Neck.jpg It is looking good now, but it could be a lot better. Your errors with it…
It's also just an unavoidable symptom of Polycount becoming much larger. I remember when i started out here (which isn't very long ago), it was still possible to keep track of threads in P&P (they wouldn't change at a rate of 1 page per hour). A number of things have led to an influx of people, like the TF2 competition,…
Yo, looking good so far buddy. These may seem a little nit picky but here's a few things I picked up on. 0:21 - Most of the roar is pretty cool, but the Wyverns wings aren't really doing much, I think it'd look cool if the wings started out folded when the roar starts and gradually spread out as though it was trying to…
Hello! Great work! I can't comment too much on the others but you're right in saying that it's hard to notice the creature, I had to crank up the brightness to see but is it a horse head/creature? I'm not sure how else to improve it though... would miniature lights in the tunnel be on at that time of day hm, at least that…
Your Protoss skin texture looks cool. I wish I could see it on the model without the wires. Personally I would ditch the snowmobile. And maybe the mechanical arm. Not nuts for the texture on it, or maybe the render is just bad. If in a hurry then show the high-poly only. Or render the low poly better. All of your vehicles…
Hey guys, thanks for the critiques, I appreciate it! :) @DoctorBloup You're right about the logo, I'll try and simplify it on another update (forgot to do it this texturing session). It is a family crest (actually my sister and I's family crest - as this character is based on my sister. Story of my life KEK) so I just took…
Ah I see, well for starters these might be useful: https://www.youtube.com/watch?v=gkcb8GZP6zQ Also I'm only scratching the surface (...pun intended) myself, having recently began testing this popular surfacing workflow however too a limited extent due to an outdated primary workstation that essentially lacks the…
Heyooooo I love Zbrush questions! 1- Preferences>Undo History>Uncheck "Enable Saving." Remember to save your master config! 2- Not sure yet...I dont really use their topo tools. With the curve tools If you hold Alt and stroke thru the curve it deletes the curve tho? I will try it and get back to you. 3- I imported my UI…