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Re: Which Digital Tutors tutorials are best for a beginner to start making Dota items?
Reply by
Justin Meisse
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Jun 2014
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why not? Having an end goal helps. I learned how to paint textures specifically to get player skins into Quake.
Re: [WIP][UE4] Cenote Angelita/Lost River
Reply by
TrevorH
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Mar 2017
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3D Art Showcase & Critiques
Here's another update! I moved the flashlight from the log to the "player's" hand and made the skeleton a bit more centralized.
Re: Slaughter House Assets - Mihai Nicula
Reply by
k21n
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Jun 2012
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3D Art Showcase & Critiques
Well.. the clipboard will be a main thing for the player from what i know, also he told me to double the polycount.
5 results
Re: What makes a game fun to play ? ? ?
Reply by
StephenVyas
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Aug 2013
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For me one component of gameplay that makes things fun is...'Cause and effect' and how well the developer rewards the player for their actions.
Re: Source 2 L4D2 possible screenshot leak
Reply by
haiddasalami
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Jan 2014
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Well Source2 was kinda confirmed by photo's during player's visit to Valve for International. Can't find the image but there was Source2 check-in's.
Re: Divinity: Original Sin
Reply by
haiddasalami
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Aug 2014
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Couldn't find a key so ended up burning down the door as a wizard XD wish it was 4 player coop
3 results
Re: [UE4] Warhalla - A fast paced 3rd Person Shooter
Reply by
ooParanoia
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Jan 2017
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3D Art Showcase & Critiques
Here is a complete playthrough of one match with only 4 out of 10 players though. https://youtu.be/W5-YOyb322k
2 results
Re: Hunt: Horrors of the Gilded Age
Reply by
Justin Meisse
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Jun 2014
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How is it similar to Left 4 Dead? Right now we can only check off 4 player & zombies.
2 results
Re: Games you want to be released.
Reply by
cptSwing
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Nov 2012
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Dude are you kidding me? Snowboards Kids was the best 4 player game on the N64. Yeah, I hated Goldeneye ;)
2 results
Re: Crazy Character Customization:
Reply by
firestarter
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Apr 2014
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That's fantastic stuff but reckless, imagine the monstrosities some of the player base will make rendering your game ugly as ass in the end.
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