Another good one. This time using extracting instead of layering (for boots, but the same applies to shoes). http://www.polycount.com/forum/showpost.php?p=1394248&postcount=22 Zspheres (or especially the topology brush) would be great there as you can draw your topology over the rough shape, and then add some thickness to…
The 3do previewer seems to have some weird curves applied that make it very difficult to match up to marmoset. It also blends the hdri cubemaps in a different way than marmoset does. Overall, it's mostly related to the gloss map but the spec color map also needs some tweaking. I mentioned similar issues here:…
i use a [ame=http://www.amazon.com/Ten-Design-Sketch-Stylus-iPhone/dp/B001QHY2V4/ref=sr_1_3?ie=UTF8&qid=1303333265&sr=8-3]pogo stylus[/ame], works great. this bamboo one does look slick and clean, but meh, pogo works great :) it may write better or feel better on the screen because of that more solid looking tip. Its…
A bit different from other suggestions, but I think it'd be interesting to dig through some of the sketchbook threads and put up a few banners displaying some of the 2d art that is posted on the boards. RedPandaFire has some beautiful character sketches and paintings:…
Aren't the tri counts for cars in games high as shit? I remember hearing certain games where they were in the 50-100K+ range. This def ain't 8K http://www.gtpla.net/wp-content/uploads/2010/11/circuitdelasarthe20092.jpg EDIT - rumor was GT5 some cars were 500K. Here was the break down for Forza 3 I found online. Not sure if…
Heh good luck making Dharavi :) it is probably the most chaotic, prop hungry theme you could pick :) What others tell you about instancing etc is correct so i won't expand on that. I will tell you a few things about the feel of what you are trying to make. I live for the last 3 years in Mumbai and been around Dharavi many…
Well, to the people that like no-holds bard competition, then whats more competitive than trying to keep up with anyone that can make your stuff. There IS NOTHING inherently wrong with any copying that has EVER been done what-so-ever. So says physics, but of course we work with emotions based that can be based upon…
Using the Modify health node can work, you'd need to hook the Instigator to the bot in question so the hp can be changed. But, ultimately, damage dealt relates to how much health the bot starts with from script, or if you modify it to take five hits. How much damage does your weapon do? Set the bots health to 5 times that…