is there like a website or a tutorial dedicated to creating texture maps? for example: the diffuse/spec/normals of a gun, the d/s/n of a tank what I mean is, a tutorial that helps you learn material definition and how to affect that material in different map types.
Hello fellow polycounters. Thought I'd share a potential solution to how Naughty Dog is having more than the one set data in their Vertex Painting Setup for the Last of Us part 1. You can view the awesome talk here. https://www.youtube.com/watch?v=DEuYcOWNV2k @17:45 and 32:45. There is a lot of potential room to play here.…
Hey there guys! My team is looking for animators with experience animating for Roblox games specifically. You will be tasked to create dynamic, expressive and gut-wrenching fatalities similar to Mortal Kombat of God of War. Examples of desired style/quality: https://streamable.com/dkboq1…
Hey thanks for all the c&c everyone! mathes - thanks man :) disco stu- thanks! actually i think blizzard has updated the orc face textures recently. google mostly seems to mostly show old ones though :P you're right about the belt too >_< its a bit of an eye sore looking back on it now :P creation22 - lol thanks man.…