[URL=" [/URL] Starting my blockout...first day off since the challenge began. I'm going to try a handpainted style, but I'm going to outline my textures...like in a graphic style. Not the traditional handpainted look where everything is blended. Also I'm going to try to simplify my textures so its not as time consuming…
Not really, AO/Normal are used to DO the texture, they're usually not used, except for character. It doesn't really feel handpaint either. It looks like you put a picture under your normal/AO of a stylized barrel and that's all. Handpainting mean HAND, nowadays people used normals map because it save time, but it still…
Hi! Any tips for someone who wants to improve my handpainted art quickly? I am improving way WAY too slowly. For example, this is something I made after practicing on and off handpainted art after a year. Nowhere NEAR where I want to be. I need help to stop being shit so I can move on to learning other parts of 3DCG. Will…
Heya got some work here I finished recently for the eclipse mod, models are by Ron richards, I did the uvs, tweaking to the lowpolys and textures and lods and the bakes. All @1024, handpainted. Kimono already pointed out some stuff about the handpainted nature of the textures (and he's right) so I guess I need to…
Well I've been into some intensive retopo work for a while now. Kind of a robotic process. It's not very creative but hey, I'm still a fresh junior, not complaining. It's part of why I'm trying to get a bit more into handpainted stuff, which is more in line with the studio's work than my usual gritty-realistic models I…
@RadicalDrim What's helped early on with handpainting was to not think of the process as texturing, but to truly see the model as a painting unto itself. There's factors like imagine there a point light above the object among other tips people will bring up, which all just grin it down to seeing the model as a static…
Thanks dawg, as I said in an earlier post Jamin Shoulet did a pretty good video on handpainted textures, and in the first vertex magazine there is a tutorial that I really like - that should give you the basics to get started. It helps to look at games with nice textures/style and try to emulate those. Just start with…
Hey everyone, I'm attempting to do a handpainted piece base on the game Bastion, in order to practice/improve handpainted texturing skill :) I'm trying to use normal/rougness map to give the texture extra details, and I'm pretty happy with the result so far. Alot of stuff still need to be done, but I'm hoping I'll be…