Hi Polycount! I thought to share my recent likeness study here too. I Practiced recreating Cassian Andor (portrayed by Diego Luna) with a real-time render in Unreal Engine 5. Artstation link: https://www.artstation.com/artwork/8BG5E6 Thanks for looking. Even though I am finished with this project I am still happy to hear…
Darren Pattenden used to host a tutorial walking through his whole process of modeling and texturing a bust of Peter Cushing. I can't find the original anymore, but he does have this... "21 Tips on Capturing a Human Likeness" https://www.artstation.com/artwork/w8yrQO
Hello! I wanted to share my ongoing progress I've been making on personal project in my free time. It's an environment based on Warhammer Fantasy setting. I got inspired by many artworks made for WFRP guidebooks and various concepts and miniatures depicting the Altdorf, capital of the Empire. Currently I fell rather good…
I have now finished the scene. I have posted the full video on Artstation, please provide me feedback if you have time. https://polycount.com/profile/discussions/d1ver Thanks for all the feedback so far! https://www.artstation.com/artwork/L4XJQr
Hey man! Great progress! It's always super useful when working on weapons to look at them from 1st person perspective. Since if you were modeling an actual character for an actual game, FPP would be where weapon is seen from 90% of the time. It's always nice to have your gun look interesting not only from the side, but…
Oh I am? Nice! It's Friday. I've had far too much caffeine already and feel like writing. I hope you all don't mind. DISCLAIMER: No one specific post, artist, or activity prompted me to write this. I have wanted to for awhile and finally sat down to do it. 3D game artists who use communities to shill their artwork, while…
Hey there! First of all, don't be discouraged—you're absolutely not alone in feeling this way. It's great that you're taking the step to experiment with a Pro subscription and see how it affects your visibility but I don''t think its needed, it is however great for the tutorials and other features. While it can be…
I think the line is drawn by the individual who created the original artwork, therefore if you have any kind of conscience nagging at you saying "this is a lot like the that artists work" then you should either : A:ask the original artist wether its alright to show this publicly or B: clearly give credit to the inspiration…