yes close, and i love it! i need more creative animation and style like codehunter ... actually codehunter itself is urban mtv style, since gorrilaz but even more anime style i think codehunter maker d proud to see borderland. since its anime also has lots of awesome borrowed elements.
It would be easier to simply replace the assets in the default machinegun slot. But you could also go to the forums of mods like Urban Terror or True Combat and see what they've done. Keep in mind, you're probably trying something that others have done before, so go find those guys first. /jzero
Hello, thanks for checking out this thread! We are a relatively small, but passionate and ambitious, development team called Engine. We are looking for more people who have the same mindset as ours and have the passion to make quality video games. What are we working on: Were working on a deathmatch/arena styled game…
@Jerc thx for the reply! I was trying to figure out workflow from this project https://assetstore.unity.com/packages/3d/environments/urban/old-fund-106248 , but I guess he worked on older versions of the programs. So currently there isn't a way to layer sbsar files in Unity and apply masks which you painted in Substance…
First in a series of images called "Box Fort" where childhood dreams are fully realized. This is the sledding hill I always wanted to build... House models are made from pieces in the fantastic Suburban Neighborhood kit on the Unity Asset…
DIfferent studios have different rules. Volition allows it so long as it isn't for a direct competitor (so, another open world urban game). Other places are more restrictive. I've done only a tiny amount of freelance art work, but I do make a few hundred dollars a month tutoring art students and aspiring professionals.
Brad, thanks for the encouragement. I just spent the last hour looking for retopo tools and tried exporting levels to max to turn it into an urban golem with a street/houses/streetlamps. It went terribly wrong of course... and yeah I haven't played the game either unfortunately. I'll keep on this though, I've a few ideas…
It seems like it's totally focused on urban dwellers. I think the fiction would totally support plenty of Pokemon out in the wilderness, but they didn't bother with that. It's not like you would need to hand-place everything in rural areas. They could have used procedural generation and still ended up with nice variety for…
I'm a fan of OKC. Though I definitely lucked out and got contacted by an awesome girl I've been seeing over a year now. I like their match, friend, enemy breakdown and the search filters. Plenty of people I find interesting on there, just waiting till I move a bit more south and urban to bother contacting others.
neal: I think its creepy, but kinda like a graboid is freaky ya know? the teeth are brutal, but its gotta have some trick behind the cranial structure right? excellent either way. Mop, that is so badass. is that like an individuals technique? it looks so grungy and urban like. i think i might be all over that...