Awesome, i like it heaps, looking forward to seeing more! The face in the concept has a more sharper/squarer jaw compared to your model, unless you are going for a different face style.
Very good job on these, particularly the scientist. I really like the face texture. The hard edges defining the bridge of the nose look great together with the smoother gradients on the rest of the face. :poly121: :thumbup:
Very nice face sculpt! I like Twitch and Ryze. You really capture well the original face factions :) Its looking so good! Look forward for more of this character man!
rolf, I'd almost feel it would be better to have the DoF reversed. Focus on the face (and frame it a bit better). Having a face so prominent on the picture, be out of focus doesn't read that well.
Stylized Female Face Tutorial - How to Sculpt Ears This is part 5 of our stylized female face tutorial series. In this video we will be covering the ears! https://www.youtube.com/watch?v=6dEul6ticDY
it looks like it could be some doubled faces on the backside. I'd say the ones you've got skewed and off to the side are the front facing, and the others are backfacing, just delete the latter and stitch in the former.
Good job of translating the concept to 3d. For whatever reason, her face looks more like a boys face. Maybe a little bigger or different shaped eyes would help....? Good luck with it.
Test render in Marmoset Toolbag. Aside from sculpting the arm warmers, the socks, and the half-skirt-thingy. I also changed the face a bit. The face texture is just a quick image projection
[ QUOTE ] Holy shit, that guy has one serious look on his face. [/ QUOTE ] he's a nazi with a gun on his face... i thought that wpould make him happy .lol. joking.
Okay what I am trying to do is extrude from all 4 faces, I guess that works separately from just moving or scaling the object, is there a way to extrude from all 4 faces at once?