hello again. did some "tweeking" and also added a scene personally i think im done with the modelling part and ready for the uv mapping and texturing :)
Hello, the Asphalt material is an old one made from NDO, thus not originally a scan. That's why it has some shadows in the Albedo. We will replace it soon :) .
Hello Mark, Sure, I ignore the window in Max. As I have said, the render is all blue. These are a couple of snapshots of the normals map and the UV Layout.
Hello everyone. I was tasked with creating some of the environments for XCOM2. My main contribution being the Slums location, along with any necessary props. Thanks!
Hello Matiss, this is not a paid position. This is a way to gain experience working in a production pipeline, while we put in our blood, sweat, and tears. :) haha kidding
Hello everyone, we decided to put the old FAQ back up, if anyone is interested in knowing more in a quick a summarized way, this is the way to go. Thanks!