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Re: Trion Worlds Layoffs
Reply by
System
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Dec 2012
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General Discussion
http://www.suckerpunch.com/index.php?option=com_wrapper&view=wrapper&Itemid=91 or soniaj@suckerpunch.com
Re: [PAID] Modeling/Texturing Artist for Promotional Art
Reply by
Composition--C
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Oct 2016
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Freelance Job Postings
I would like to apply for this position, my portfolio can be viewed here: kevinmartin.artstation.com
Re: i have problem with 3point shader
Reply by
DerekLeBrun
·
Sep 2012
·
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Technical Talk
If you customize your quad menus, you can put a view thief button in there.
4 results
Re: Saving Normal map in PS >> jagged lines
Reply by
bounchfx
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May 2008
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Technical Talk
are you saving at a different resolution than you are viewing at? kinda odd that it's like..striped.
Re: Sketchbook: Retrotation / Zephir62 / Matt Olick
Reply by
Zephir62
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Oct 2015
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Digital Sketchbooks
Created a tutorial for Scanline Noise w/ Mouse Touch: https://www.shadertoy.com/view/ltjSDm
2 results
Re: Where to find UV Mesh Wrap script?
Reply by
SpeCter
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Mar 2011
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Technical Talk
http://cghub.com/scripts/view/79/ This should be what you mean i think.
Re: CS5
Reply by
Blaizer
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Oct 2009
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General Discussion
You have the option in menu>view I disabled the grid because it was really annoying
2 results
Re: [UE4] "The House" - WIP
Reply by
Controller51
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Nov 2018
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3D Art Showcase & Critiques
The view from the front porch to the street (with your new shiny car) and the surrounding neighborhood.
2 results
Re: Naomi Armitage
Reply by
spider2cool
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Nov 2005
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3D Art Showcase & Critiques
ok...i figured out the problem with the seam. here is a pose with both in two views.
2 results
Re: (very) Low poly head modeling question
Reply by
Psyk0
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Oct 2010
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Technical Talk
Well if this is any help, i prefer to trace the profile view first and go from there...
3 results
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