I agree, needs a little more work on the diffuse and specular specialy imho. for example the wood right now doesnt look like wood at all, looks more like plastic with a very smooth surface. a little sharpness on the details like the "rusty-ish" parts wouldnt do it any wrong either. but its definately coming along nice, I…
i used to smoke back in high school, only with friends tho for maybe 2 years, so a social smoker. Once I saw my friend hack up blood one day, it was over in high school. never smoked since. 2nd hand smoking is definately not good for non-smokers. I'm surprised people smoke still with the price of cigarettes today at $6!
learning how to make good tileable textures is a valuable skill. Making normal mapped buildings and environmental props would make you stand out imo. Practice making landmarks, and things that would define an environment. also if you can demonstrate modular environments (peices that can fit to one another seamlessly) that…
Thanks Tiros, I going to try and attempt to make the water similar to the reference image. the noisiness is probably from the AO which I'll fix that up. I'll will definitely start over and try a different approach to defining the material. I think I understand about the smoothing error, but just to make sure, your talking…
I never got far with that PSK thing because I don't really understand what those specs are saying. I just don't know how the MSVC compiler handles writing structs to disk though a coder friend said that's not defined in the standard anyway and there's no way to know what will happen. Ton's MD5 thingie seemed pretty…
Im not saying ragdoll is the only answer to death in games, but it's definately a better than the canned repetitive death animations CoD had, Esp. in the fast paced MP games where guys were dying left and right.. the animations just got old. I'd much rather see the bodies fly when a grenade goes off in their machine gun…
Welcome to polycount buddy, told you that you could find some good help around here. You definately have some promise, and alot of nice looking models, I would say to work a bit more on the anatomy and having a dynamic pose. I would say the "hammer" is the best one in that reguard. Keep practicing and enjoy your stay. And…
awesome product, i also have the fortune of having one of my works featured on the front page :D as a user of both programs, 3dcoat is getting there and i would definately use 3dc over max/silo but topogun is still imo faster and ahead of everything else. Im glad Cristi finally got everything finalized, he deserves the…
I think if you use the 'save to For Web & Devices' rather that 'Save As' you can select to export a .png with transparency from a channel. Or there is a plugin, SuperPNG I think it's called, which can definately do the same thing. Or you could write a little app to do it works just as well I guess :poly124: I'll give it a…
the texture on that blade looks pretty blurry, whats the size on it? right now it looks about 256. the various material types need to be defined more in the spec as well as some more detail in the diffuse instead of being straight flat colors. matches the concept pretty decently, just need to work on sharpening up the…