Gather reference, tons of it. A lot of your forms are off or simply incorrect. I would suggest starting simpler and doing studies of individual body parts before trying the full body. There are a ton of resources for artists on anatomy, but one of my favorites is this book:…
So, WIP', WIP's, WIP's: I have done another asset for my small enviro: it's not a PRO, but I almost like the final look of that. I made this several times because I had some problems with viewport and models. But finally it's done. Maybe I'll do a small correct for the tree canopy. And it's very lot's of tris: 5 138 on one…
You seem to be lumping a lot under the "animation" umbrella which is one specific discipline inside of game development. It sounds like you enjoy traditional art more than studying motion and making things move? So I would explore the various disciplines inside the industry a bit more. I wrote up some quick descriptions a…
Hey Malcolm, I've got a Dell 2007wfp and everything works perfectly fine when I plug it via a DVI port. Just get something like this: [ame="https://www.amazon.ca/Gold-Plated-High-Speed-HDMI/dp/B000O5TFLQ/ref=sr_1_1?ie=UTF8&qid=1319754821&sr=8-1"]Gold Plated High Speed HDMI - DVi Cable Version for PS3, Blu-Ray DVD, Xbox 360…
Hmmm, I didn't touch any options which change the default column width of zBrush (I don't even know if it's possible). Currently my screen resolution is 1680*1050. Screenshot (Not P2, but same resolution) : http://www.froyok.fr/archives/uplo/001/1343412254-ZBrush_2012-07-27_20-02-55.jpg
Now, after restarting the computer I always get this error when creating a project (Crashes during the "Exploding colors" -phase): System.Runtime.InteropServices.COMException (0x80042260): General Photoshop error occured. This functionality may not be available in this version of Photoshop. It´s the same as this old error:…
3dSK provides some of the most uninspired figure reference around. A subscription is great for creating spotlight textures though. They're reference won't really help anyone seeking to do stylized, dynamic or hyper real characters. To slavishly mull over and sculpt from their photo's would result in some really uninspired…
i wanted to add a comment to this suggestion: https://allegorithmic.uservoice.com/forums/261284-substance-painter/suggestions/13403688-scale-smart-materials but commenting/voting isn't working for me at the moment so I'll paste it here instead: