- Redhonour Yes you are right! I totally agree it is the bright blue wall that is hurting the image! Now I start to regret about the fact that I did not post the image before the contest deadline to get your advice.. -89roach Over the weekend I went back to UDK and revisited some stuff: 1 Deleting some unnecessary grass…
Great idea! Would that also allow me to modify the numbers a bit as well for each texture blend? some textures need to fade on quicker than others and I can't do that right now. For example the eyes closing. When the eyes are fully closed the normal map and texture change to the "Eyes_Closed" material. Currently it's 1-1…
I dont think anybody is making fun of anything here. You do come over a bit like the generic Zealot #1487. I mean really, i didn't wanna say anything about your ideas, but since Frankie was so kind to bring them up again, let's have a look at them: - A game that locks itself so you can't play it anymore once your character…
Here's the next round. Worked on optimizing the mesh some more and corrected some of the UV distortion. So far I've managed to drop it from 952 to 896.
it's seems strange to me to think the drummer from Pelican is also the drummer from Lair of The Minotaur, especially with the new more emo direction Pelican is going these days. on that note; Lair of The Minotaur! I got to see them live at a tiny dive bar in Chicago called The Empty Bottle with Boris and a couple of kind…
so any thoughts on this? I thought about taking a better video card like a Sparkle GeForce GTX 260 896 MB oh, and is it better to get a seperate powersupply or one that is integrated in the case? waah so close to hitting the purchase button! but I have no idea how all of this stuff is going to work together, and i'm still…