Hi! I would be curious whether this vehicle design holds up with someone operating it. Personally wouldn't be keen on spending time translating an un-altered AI-generated design into 3d. Could be a real time sink with the unfounded decisions/ hallucinations and noise that you later have to make work. Or did you do edits? I…
Hey dear Artists, This is my first post here :) I actually wanted to post my new Project but it is not finished yet. Here is an Assault frigate Mk.II which I created for the mod Elite´s Conflict Mod for the game Star Wars Empire at War: Forces of Corruption. It is an older peace but actually one of my favourites. The…
Stormseeker Games is seeking an experienced Sci-Fi Concept Artist to help define the visual identity of starships for an in-development turn-based tactical sci-fi game. We are looking for an artist experienced with:* Spaceships and starship interiors * Science fiction architecture * Visual development and worldbuilding *…
The slowdowns I see with that are: a) you need to be constantly aware of your camera position and in which axis you want to move. That always take me a second of thinking, so it loses out of the box.b) with ZXY, I can never hit the right button without looking down at my keyboard.c) actions that don't need to be precise on…
Stormseeker Games is seeking a freelance 3D Character Artist to help develop characters, modular armor, weapons, and customization assets for an in-development turn-based tactical sci-fi game. We are looking for an artist experienced with: * Game-ready character creation * Modular armor and customization pipelines *…
The Tribal Wars project is a total conversion modification for Enemy Territory - Quake Wars. It is a project that was inspired by the Starsiege Tribes series and intends to bring in some of the exciting game play elements of the series into a simple, visually updated product. We are currently looking to fill some positions…
So, i started the dwarf thread again with a more accurate name. you can find my previous posts here http://www.polycount.com/forum/showthread.php?t=147819 @charlestinney Thanks for your excellent feedback, some good points and I think I've made progress on the issues you found with the cycle. I've gone for a more upright…
Yeah, i used "slimmer" a neat little tool (the "town square" of people) had to create to avoid these new moves. Ah , hmmm how would we then utilize the options though? like enabling settings on the gpu & such, i am all for it if we can somehow do it "ourselves". (GN report on Nvidia YT link 2video)This happen & i stopped…
Dwarf Blacksmith Dwarf Blacksmith based concept by Cole Eastburn my first post here. I've been working on this character for 6 months in my free time. so it was quite long but now almost done and I want to show you guys some pic of him. Great concept buy Cole Easthurn https://www.artstation.com/artwork/0XPdD4