A Realtime Environment Creation in UE5: Tomb of the Lost Souls Learn on👉https://www.wingfox.com/c/8993_2670_27175 You will learn to create a high detailed scene in Unreal Engine You will learn to create big structure and assets efficiently without worrying about too many things You will learn some tips and tricks from my…
i would just like to add that theese developers have no idea why the gamedesign of dayz is working, and theirs is not. they solely rely on community feedback (wich is stupid imo) they are just catching a quick buck on dayz, so don´t let yourself be fooled into thinking this would be worth any of your money. better save it…
Hey all! I'll be joining the contest in hope of learning alot of new things. I've been a student gamedesign for a while now and I recently (1 and a half year ago) found out that my true passion lies with 3D animation. Hope to enjoy any and all constructive feedback that you're willing to share with me. I've got some ideas…
I dunno know, braid always looked super tiled to me, despite the tech they used, they still stick with the 90° design most of the times. It always baffles me when new 2d games come out and they still look like this .........._______ ____.....|.......| ....|____|.......| .................|..........___…
Congrats! The shots I've seen look damn impressive...gotta say that in terms of gamedesign, gameplay and overal art consistency (which is an odd phrase to use when the art is so diverse ) GTA:VC blew my mind...and SA will probably be even better I'm just glad I gotta wait for the PC version, as I have exams in a week :P
Many game designers work more in documents than in an actual engine. You describe more of a dedicated leveldesigner. Its a lot about concepting things. You may want to add software like perforce, MS office, and things like mindmapping tools, and I heavily suspect articy draft to become a big thing in the next time because…
Yeah it is really showing a good vision for the final game, once it isnt so laggy and I get a better framerate I am really going to enjoy this! I love all the little animations and 1st person cover gamedesign. however I am getting stuck trying to go through 1 meterish gaps between destroyed parts such as rocks and windows.…
Hey i said i dont worry about them being too bad for studying :( The main reason why my grades are so bad this year is because i had bad priorities and the stuff we learned seemed useless to me so i never made much an effort. But im really passionate about gamedesign. i started with unreal engine 2 when i was 14 and since…
I have to create a creature on the current job. Cool task good design in the initial briefing. But it has to work on tiny phone screens. It needs easy to read shapes. It needs to be readable across different backgrounds. It needs a color that seperates it from the background. It needs to be readable from the top. It needs…
Hello, Currently I'm teaching 3D Modeling and Leveldesign at my old school where I studied gamedesign. One of the students game-development was creating a MOBA game. Because he was planning to buy assets from the unity asset store I offered to help him in my spare time. Then I did some rough modeling and texturing. I hope…