The Brief Quit being lazy and model a weapon. The Specs Tricount: Make it look nice. Texture: No more than 2048 x 4096. Can be less. Deadline: Just finish... Stay tuned!
I wanted to post some artwork we created for Civ V. Special thanks to the Exis team for all their hard work; Joao, Andrew, Craig, and others, fantastic work guys.
A friend showed this to me, it's a few episodes of a series that follows around 2 metrocops from HL2. It's quite funny, and very well written. The scenes are made in hammer with scripted sequences, so it's a real step up from redvsblue. Shawdow of a doubt http://youtube.com/watch?v=ItsHNyEel38 aliens part 1…
Excellent work you guys :) a civil war does keep you motivated doesnt it :) @ growgo: Not a critique per say, but make sure you work your way up the subd levels getting as much as you can from every level.
Hello everyone! One of the three models created for the artstation challenge. Low poly, high poly & UV are done in Blender, then bake all maps in Marmoset. For textures use Substance Painter and Photoshop, render is done in Unreal Engine. The work itself: https://www.artstation.com/artwork/B1WRq9The author of the concept…
Hey Everyone! Here is my participation to the last ArtStation challenge! Posting it here hoping to get some comments and critics ^^ I ran out of time regarding the texturing, especially on the PBR/Metal part of it. It was only my second time trying that style out and I'm not too good at it, so I will most certainly get…