Hi! today launched new model concept Zhu qc. His concepts stuck with me as I discovered his work, and I thought to myself that I have to do this concept you will look at these forms, and the mask is very cool! Blockout ready, the next step is a study of the basic forms for simulation of clothes.…
I'm not good at writing addons, but I made a little addon that works with decals. It still needs to be refined to make it work perfectly, but I don't have time for that right now. If you want you can add or correct something, and enter yourself as a co-author https://www.youtube.com/watch?v=dcwq-voZK3I…
Probably living in their parents basement I feel. I know a good few that are having to share accomodation with 3/4 people given the cost of living in the area and despite earning what would be considered on the higher side of game dev salaries. (more market rate than what they are actually worth imo) That said getting…
Peter makes valid points, but I'm not sure how much of a real change you will make by berating some random artist (not meant to be derogatory towards OP, just big perspective) who is just trying to make some cool art that is derivative of other things they've seen and liked. I'd look for ways to be more influential, and in…
Academy of Art in San Francisco is pretty decent. At least if you want to focus more on the art/level design side of things anyway. You can get as deep into the traditional arts as you like and build up a really solid foundation, and then you can jump into the game design courses and get into high poly modeling & level…
30. Environment Artist at Hardsuit Labs. Dabbled with 3D very little around 2006-2007, but started learning it in college in 2008. I do seem to enjoy playing some indie games or games that aren't as popular or well-known (kind of). Never owned a PS1-4, or any of the Xbox consoles, just anything Nintendo aside from the Wii…
Thanks for the kind words! I haven't worked on it in awhile but you inspired me to quit watching 3 hours of sons of anarchy after work and work! Well.. maybe I can still squeeze in one episode ;) Still have a waaaays to go (models and textures in various stages of refinement, UVs needing to be done properly/trims, fix the…
So I finally retopped him, it took me longer than i would have liked it too, i got confused around certain part like the hookshot arm. i wanted the tri count to match next gen tri counts, ultimately i'm still not sure what i good tri count is for a character. after reading edge magazine issue 267, it said sunset…
Hi guys! Good points from Nightshade. As you´ve already discovered, good UV maps are crucial for getting the most out of The Suite. So what is a good Uv map then? depending on what type of model/style you´re going for you can get away with different level of ambition of the UV map. But no matter what you are doing always…
I'm a UK citizen that has been working in the US for over 10 years. Generally (West Coast of USA) I think the salaries are higher than the UK, with a lower cost of living IF you have medical coverage through your employer. If you don't, that can cost you $1000/month quite easily, and often much more. There are websites out…