http://blog.us.playstation.com/2011/09/30/uncharted-3-multiplayer-experience-is-just-hours-away/ Start Oct 1. Naughty Dog has partnered with Subway to bring you the "Taste for Adventure" promotion. With the purchase of a 30oz cup you get a code to play the multilayer in its ENTIRETY a whole month before the launch of…
How to add AO to a tiling texture in Maya and present it in Toolbag 1. Duplicate your mesh. This will be the stand in for baking your AO map 2. Unwrap your mesh and export it to your baking software of choice. In my case I just did an Auto Unwrap and sent it into Marmoset 3. If in Marmoset, bake down your AO. I just used a…
How much do you charge and do you do rigging? I need a mech that can transfrom ifnto a space plane. Here is my concept. My email is artofamadman@gmail.com
Hey @hublus , cool update! I think the space could be a bit more structured and have more environmental storytelling (how the survivors live there). Also consider that in a game, the player would have to be able to navigate this room. I would try to not having things that extremely randomly rotated and tossed over (it can…
Hey guys! I've been researching payment methods for people like me who are considered "international" freelancers by most clients and companies for living outside the US, UK and EU sphere. I'd love to hear your thoughts on these services and additional alternatives. Because fintechs expand their operations every day I'm…
Hey all! Back again. I attempted some posing with the bad rig just to test it out. Even if it was a good starting point, I decided to start the rig over again like said previously, just to integrate the right workflow. So I reused the bad rig as a base, and made the needed changes, plus some additional bones for the Katana…
I have one external script for detaching faces, it auto clear history so I don't have to do it manually. Oh I complained about construction history in Maya since day one I started working on it ;) And pie menus are my thing. I always call marking menus pie menus because it sounds better for me, it is just better name. So I…
Okay, we have established the goals, now lets go throug some of the progress so far. This project had been inspired by the ARTWar4 theme of element warriors that have to either attack or defend using one of the four elemens: fire, lightning, earth of water. I knew I wont be able to meet the deadline, but the theme really…
Thanks for the feedback last week Odow. I spent a few days trying to improve the carpet, I'm still not sure about it but I think a detail normal will help. Unfortunately there was no way I could find to add one to the substance and have it show in Toolbag, maybe UE4 will make it possible. I also ran into an issue with my…
I agree gents the big guns got to be lurking about and the high quality of a few of the designers would ultimately kill all the upstarting/new comers and even some oldies spirit though then again It could have the opposite effect and make them try harder, even though deep within they know they aren't going to have a chance…