This seems like it needs some rim light and more baked in shadows. No way right now to tell where the detail in the metal is. Add some spec color to the diffuse to show highlights, establish a lighting scheme, maybe bake a light map.
High end games on consoles are bound to be replaced with high end games on the mobile devices, especially with each generation of mobiles becoming increasingly powerful; but having low spec workflow knowledge is never a bad thing. Just my 0.02$ ofcourse.
I agree, completely. If its for personal growth take the specs from last year and do the competition on your own as many times as you like. Maybe have a contest between your pieces to see who gets into your portfolio.
They might not be the saved correctly, the format could be the wrong Hz? Or you might have messed up the pk3 file names or structures? I don't remember the sound file specs off the top of my head but they should be up on the web somewhere.
perna, don't know why one wants to rant about this. the specs are mostly the same today, like specter said. quality increased though. perhaps when tessellation arrived at new consoles we can speak of a new next gen.
amen. Out industry is moving so fast, you have to use all the tools available to deliver on time, on spec and on budget. Pretty much everyone in the industry is looking for ways to accelerate their workflows - be it tools (like DAZ), AI or procedural workflows.
as long as its not poop givin u that art test u should ask the guys u got the assignment from what the specs of the game would be if hes facial animated then u prolly should make the eyes and mouth modeled out
Neo: thanks, btw, just plain grey material there, no spec yet. I don't even know if I'll continue texturing it, I want to move on another quick project before starting a new big one. aynway, new picture
Look into one of the procedural texturing programs, they do lava, and export normals, spec, diffuse, whatever. Filterforge is one, I can't think of any other ones off the top of my head They can tile things perfectly, I think.