Well.. why would this leak affect sales? Think about it.. what is the diference in pirating the game before release or after release? It's the same. Like someone has told before, a guy that is gonna pirate the game, will do it, before or after. If a game is awesome enough, it will draw people attention to it, and he will…
So you think that they didn't generate the terrain in an editor lik eCryengine , bethesda editor or UDK or other editors , but they actually built them like in 3dsmax then export and side one to the other? like large blocks puzzle? blending 4 textures at times technique can be used with a gain also in crytek editor? can u…
http://docs.autodesk.com/3DSMAX/12/ENU/3ds%20Max%202010%20Tutorials/files/WS1a9193826455f5ff-4855151011e1d0ec60d611d.htm This document describes the creation of the mrProxy Objects. For the instances you would need a particle system. I´m a softimage user so I can´t tell you much about max´internal particle systems but they…
Hmmm, I think it might be something else since my old computer had worse specs than yours and everything ran fine even after a full day of intensive use and having 3dsmax, photoshop and a browser(chrome) open all the time! Right now I use a dual-core 3.06Ghz Intel with 4GB DDR3 and 256MB VRAM, also it is built into a…
What has more texel density (smaller patterns) is dependent on what the in-game camera will be looking at. Ideally if you're just starting out I'd say aim for a fairly uniform distribution across the majority of the model. Also if 3dsmax I believe you have to select and weld the vertices on the UV map, so that on the 'top…
I tested this quite recently: ZB depth map to Ndo conversion Vs 3dsmax plane bake Vs ZB depth map (no NM) Then I applied the 3 different stamps in Substance P, the first 2 on an SP normal channel and the last just on a height channel. Tbh I didn't see a huge difference. This was just on simple nurnie stamps so I'm not sure…
In max in this case ^^ but on the first image, it's a similar's TF2 shader with a hard "ramp" texture. 3 ramps on it. Maybe to make a similar render, you can use this one and tweak it. http://boards.polycount.net/showthread.php?p=984121 I don't if it's possible to have this effect on maya viewport, but in 3dsmax, it's a…
Yes there are good tutorials on cglearning website for this. http://www.cglearning.com/category/3dsmax/ You use the cut, Or connect tool: Works with 2 vertecies selected and clicking connect. Than you will have to extrude and tweek the 2 faces you have made after that. Good luck. This website have pretty much everything…
I never had this problem before reformatting recently. For some reason, my damn right-click on the pen refuses to work in a bunch of apps, like 3dsmax. It's infuriating! I can't figure it out. I've tried disabling the wacom HID virtual mouse, disabling all pen/tablet services in vista, etc - nothing works! It was working…
Sai will definately NOT be enough for real production, its nice to sketch around a bit in, but there are a LOT of features it doesnt have that you'll find in photoshop. Photoshop is *the* uncontested industry standard for texturing. Before you go purchasing modo i would highly suggest you try out both modo and silo, they…