The two that are most noteworthy are the [ame="https://www.amazon.com/Bridgmans-Complete-Guide-Drawing-Life/dp/1402766785/ref=sr_1_1?s=books&ie=UTF8&qid=1331786528&sr=1-1"]Bridgman book[/ame] and the [ame="https://www.amazon.com/Atlas-Human-Anatomy-Artist-Galaxy/dp/0195030958"]Peck book[/ame]. I'm absolutely certain I will…
Thanks for the continued comments! I actually got in touch with Stephan Martiniere, the artist responsible for the original concept. I got quite a lot of fantastic feedback from him including the knowledge that he had envisioned a slightly earlier era for some of the architecture than I had picked up on. Essentially, he…
If you can sculpt in zbrush then you can already work on scan data. Imagine if another artist sculpted a head and handed it off to you to finish, but it's missing pieces of the ears, covered in noisy bumps and blobs, and the hair is completely unusable. You then go through the process of cleaning/re-sculpting/smoothing all…
That is not a realistic goal at all. I know people who took a 3 year bachelor in Character Animation, at a decent school, and it was the only thing they focused on. Even then, only few from a class qualify for (highend) games and film - to my knowledge. Just like you dont just do characters for 2-3 months, and then…
This are simple scenes. Lightmass can take up to 24 hrs to maybe more for very complex scenes. The worst are the light leaks, it's been frustrating especially dealing with it when the focus should be creating art. Some games are switching to dynamic because of this issue. Even this guy uses dynamic.…
Draw before zbrush imo. Start at the very beginning, how many heads make up the height of a human, how many heads from head to crotch for instance. You really need need to know this stuff, eve tho you dont use it I highly recommend starting with this: http://conceptart.org/forums/showthread.php?t=14035 This is the most…
Feet up, loling my arse off. But yeah resyncing is a bitch and itunes has some underling flaws that just piss people off. The only reason i have an iphone is because it was £140 for a 8Gb. My only real complaint is the fact that the newer Ipod software makes 3G & 3Gs run stupidly slow, which rumor says, it is to face fuck…
^This I'd suggest looking at this thread http://polycount.com/discussion/148303/of-bit-depths-banding-and-normal-maps#latest It'll explain why you're getting some banding on your normal maps as well as how to fix it. I'd scale your UV's down a tiny bit and move your UV shells apart a little more and use padding/dilation of…