Well it depends on your specific workflow, and how you like to work. But from what I have gathered working on environments, is I personally prefer to get the major shapes together ASAP. Try to plan out what sections will need which models, what to model, etc. Then go into your 3D software of choice, and then start building…
For this sort of stuff it really helps to try and separate what happens visually from what the vehicle/character is actually doing . Tilting the vehicle actor itself will result in you fighting the physics code. if you tilt the model within the vehicle actor then that problem goes away. This is basically how a standard…
A challenging situation too say the least so first and foremost the priority here is your health. Not that I'm trying to pry into your personal life but simply just in a sense gauge somewhat the illnesses severity...are you currently recieving any form of treatment? also are there government subsidised health services…
There are a couple of factors in this. The pro of doing it that way is you have fewer draw calls. Less textures floating around that could clutter up a directory. The con to doing that is if one of those props was the perfect prop for another artist to use in his scene, and he only wanted the one prop, he's then having to…
Very cool! I'll send it around the animation team tomorrow and maybe start using it. Can I make a suggestion for a future release- try to aim at minimal code duplication and better organization. I tend not to install code that I don't feel comfortable editing, and editing similar/same code over 20 macros is not something I…
Thanks a lot all ! @Minotaur0 : Thanks a lot! @ paulsvoboda : Don’t worry about a little video (some pans, animated DoF and stuff like that) You’re right about the DoF, I tuned it down a little (max DoF is now .9 or less instead of 1), but because it’ll be animated at the end, I think it won’t be that much of a problem.…
I stick to Quaternion also, its what Biped was originally built on and what it seems to function best with. I run into a lot of problem when its set to Euler. Things like tangents resetting to default when saving/loading animation, what good are bezier handles if they reset? I leave "separate tracks" at the default…
In that video he runs into the same scale issue i was having and says interesting...(I know 2012 though) probably a setting he click to lock the unwrapped object into the uv spacing and didn't allow it to be scaled outside the bounding uv box. But yes I've been using an OLD method of unwrapping and i have 2009,2012,2014,…
I draw a lot since my really early ages.My first real-game i fell in love was HL.My whole life was became this,even I couldn't stop thinking about that.Then I thought how it would be cool if I can play my own adventures.Also I have a background behind this thought.When I'm a child I were organizing the kids around me to…
Yea I agree. One can of soda weighing in at 160 calories, it's a killer. Liquid calories are the worst for ya, they metabolize faster than things your body has to work to break down and because it runs right through your stomach, you get this quick full bloated feeling then that quickly disappears and you're still hungry…