Actually I think there is just no good workflow. There is a huge lacuna in modern soft for that specific task. And honestly I don't understand why. I am waiting many years already. You basically need a composing soft like Fusion but being rather texture focused. Photoshop works, especially with current linked smart…
Awesome! i'll definitely find a use for this. I do interior design rendering and this is handy for all sorts of stuff. Pillows sitting on a sofa.. object leaning on a bed, etc etc.
@chrisradsby: Good call on the sun bleached look. If that were the case then I'd expect the sofa's blue to be paler and the fabric more worn. Probably some corrosion on the "El Rancho" sign too.
Got a question. How come the material for the chair and sofa is uneditable in the UDK? Would ve liked to see how you used the gloss map in the alpha of the specular map in the shader network...any chance to access it?
Thanks for that! Sorry for the double post, and the late reply. Forgot to check back in for a little while. I unfortunately don't have any work saved. I never got anything I was satisfied with, and just kept restarting and playing around more with the brushes and filters but could never quite get it right. Not too long…
Trailer - Superhive - Gumroad - Artstation Easy but complete management of all scene lights from your N-Panel. Giving you quick access to useful settings at your fingertips. * Camera & Surface Alignment * Color & Temperature Control * Custom Falloff Curve * IES Support Allowing you to quickly and interactively place and…
So, I was texturing the sofa. The metal is really giving me a hard time! DX But here's how it looks so far. The metal renders are done with the shattered glass sky and the leather is in the garage.
Have I tried it for what? Workflow stuff? Yup. Edit: I do visit ZBC every few days, but having a book that you can read on the plane or train or sofa is great.
The Companion is really big to carry around on the go. An actual sketchbook and a pencil is going to be much better. If you want to work traveling or on the sofa then totally go with the Companion. The portability is the main area that the Surface has the Companion beat at.
thanks for the comments :-) I´m trying to make a nice looking and relaxing woman on a sofa what you see is in Blender just the Arm/Hand was made in Zbrush ( I think that I have to rebuild the hole Arm :-( )