Hey guys, just wanted to post some of my art I did for CTF-TitanPass. All of my textures were made using the Zbrush matcap method, with a photo overlay here and there. This was definitely a learning process, and there are definitely more things I need to learn and improve on, but its a really fun and powerful workflow.…
Hi! I love Destiny 2, so im looking forward to seeing how cool you can make this. As far as critique goes, do you have a purref or something where you can have your references all put together? I would suggest not only looking at a bunch of destiny references but also real life references to help your cave feel grounded…
Thanks guys i appreciate the feedback! Tumerboy yup the RPG feels a little weak overall looking at it now, il give texturing and the rocket a little more time. :) NEW PIECE: The MP-446 'Viking' pistol is a recent development of the Izhevsk Mechanical Plant (IzhMech, also known in the West by its trademark 'Baikal'). The…
hey skrubbmaster S, this totally friggin rocks my socks. unless he is going to be bearfoot or wearing socks, I'd raise the height of the shoe's toe just a tad. this is quite inspiring! sweet new website btw.
Does anyone know if it's possible to lock the distance between two verts? Say you have a line with just two verts and you lock the distance between them, so that you can still move them in the XYZ space however they will never be able to be moved longer then the distance they started at when you locked them? Hope this…
Looking like a good start man! why UDK, UE4 is free :) i think your normal map came out pretty good but i feel you normal mapped to much stuff....like the wires and the lock dial on the suitcase. be consistent with the level of detail you normal map...its a bit weird that the locking mechanisms are modeled but then the…
JKMakowka, I'm just sorry I didn't get this done sooner. If you can swing the cash or financing, I highly recommend it. The only downside I've found is the initial haziness/starbursts - on the upside of that I saw The Who last night and it was the prettiest show I've seen Now those are two old men who can still rock your…
Working on a World War 2 survival game and we're in need of the following assets. If anyone is capable of delivering these could you please pass on a quote to us. Thanks. Scanned tileable ground grassScanned tileable ground sand (Smooth)Scanned tileable ground sand (Rough)Scanned tileable ground mudScanned tileable ground…
Started detailing the dock, and the lower bridge. I was using a hanging cargo container as the lower access point. I wanted at least one way that the snipers couldn't watch but was not on the beaten path. But it blocked off the tug so I opened it up with a dock and a hanging platform. Turns out you can get across there…