Yeah looks like explicit normals that need to be removed, and you can re-apply your smoothing groups and bake. That "seam" fix in that thread is not only ancient, but a different scenario altogether (which also has contemporary easier/faster/non-destructive ways of resolving).
And those three religions are carbon copies of ancient Greek, Ancient Egyptian, Mesopotamian, and other ancient religions. The fact that they're so derivative of each other leads to one of two conclusions. Either all religion is a bunch of made-up, copy-cat hokey or the same deity spoke to all these prophets at different…
I will be working on a theme called Liandri Ruins. It's a different take on Space High Tech (Liandri) combined with Ancient Ruins (Nali, etc.). "What's going to be different?" Right, imagine abandoned and semi-destroyed Liandri facilities with overgrowth, Nali repopulation and ruins. My inspiration was Portal 2's…
Summary Behold ! The Path to Reincarnation, final judgment for the next life is given by the falcon god down from his throne. First blockout, many changes incoming but it shows the general flow of the room. The room is inspired by Egyptian art and mythology, it won't be ancient, more like a mystical place in the future.
woa wassup with the ancient thread resurrection? Anyway, thanks for caring guys! Still about 4 weeks more baking to do yet actually. KP, this doesn't prove much. What was it the Greeks said? Women are for procreation and boys are for fun? recent wip viewport grab
just start with something really simple, like a low-poly arm similar to the Ancient Pig tutorial that Eric Chadwick posted above. Once you see how the elbow bends you should be able to understand how to make the topology so that it works correctly.
Have you checked scriptspot? Some pretty ancient scripts are still on there. You can also do this manually pretty easily... scale time 200%, then select the keys and Shift-move them 1 frame. You probably want to change the in/out tangents though.
Had to finish a lot of other homework today : ^), but still got stuff done. Finished it real quick. Prompt: Ancient. Not sure if I'm doing the perspective right, but it looks ok to me : ). Refs/inspiration - Just need to fix the faces, then I'll start inking. Inspiration -
This is an ancient thread but seeing as how some people have continued to look for this info, I'll share my own "fix" If you bring the "coverage Variations" down to a minus number you can bring the Coverage down from the max (5000) and it will make things wider.
These are great, I love their design, somehow redesigns of ancient gods are almost always super cool! Also really impressive how far mobile games have come graphics wise, I could totally imagine assets of this quality in PC games as well :open_mouth: