Heres another update i tried to fix the barrel it still needs some work done to it though. As for what game im aiming for I would say CS probably not source because this is low poly but like 1.6 or sumthing
found the problem, when using "Active Range" he was getting 1f instead of just 1 so it resulted in a integer convertion of 116 anyway i updated the script so this shouldn't be a problem any more :) tnx again for taking the time
i kinda like the lighting from post #130 more than the current one. it looked like fairly normal sunrise and stronger light gave the scene more depth. now the environment (especially the building) just looks more bland.
Video Update #2!Covering HUD, other UI, basic player implementation and simple AI combat If you have any requests on videos please let me know! https://www.kickstarter.com/projects/1458946275/fall-of-civilization/posts/132
nah more fun to trick someone into the tedious work of making it all fit together later. thinking the job should go to keen since he does such a good job at it. http://www.polycount.com/forum/showpost.php?p=1435741&postcount=133
you can get all technical with finding the right online handle, perhaps make sure it does not mean anything offensive in 137 languages, too. or do it like this guy - http://poopinmymouth.com/ ...not a nickname you would ever forget. B)
Two "medium" size displays > one big size display. It's not that expensive: two 22" 1680*1050 screens set you back like 130-150 euro's each here, that's still cheaper than one 24 or 26" screen.
yeah , i would like that tab feature ... in mozzila 1.6 (or was it 1.7 middle click opened in a new window .. and in firefox opens in a new tab .... so i had to get used to tabed browsing ... now .. i couldnt do without it .
School project, 2d concept provided by school, 3d modeled character me, textured me, rig provided by school LP 13k tri 2048x2048 texture, looking for feed back :) I'll be updating more as I tweak the maps over the next week before submission.
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