I added the bear skin rug to the scene. I also experimented alot with textures and diffrent post processing stuff to try to help the scene look a bit better. The bottom image is the scene with no post processing. I decided I want to keep some stuff pink, but I changed most things to a brown color, and I changed the color…
After reading your initial post, I was just getting ready to post this. I had to figure this out myself probably about six months ago. Super annoying and the only fix I found was to use an editable mesh instead. Someone had documented it when going into Unreal and that's where I found the solution. I feel like it's been…
Did you use zbrush for the plaster wall texture? I can see brush strokes in them. I'll copy paste something I posted in someone else's thread: I received that in an email after the blizzard student contest last year, along with a paintover that I posted in a previous thread I made a while ago. The rest of his email was…
am i... am i doing it right? not much to say man, really dig the posed version and how the skin turned out :poly136: +1 for posting more of yo fran model too btw, need those inspirations :poly142: was gonna ask what you took the pics in but you already said it in your first post so... guess imma go learn max then >_>
@Darkleopard: Thank you! I'm hosting my images at Imgur @tehrobster2: Cheers! I thought I'd post them once the scene is done. Which will hopefully be in a week or two :P @Spitfire: Thanks! Oh yeah, I'll definitely try that! @Donavonyoung: Thank you! I'm glad you like it so far! @[HP]: Thank you very much for posting that…
This reminds me of that site march252005.com (that's not the correct URL, I can't remember what it was exactly but it was a date), where this dude went on about finding a camera with film in it exposing some huge shit and being chased by government agents. BLAH BLAH BLAH! Then later posted a disclaimer saying how its fake…
Hello guys I was wondering how to go about the posing process, i am making a game ready model and I want to get my sculpted character into a pose but I was wondering how to go about it, should I retopologize him first then pose him? Or pose him first then retopologize him? (though I was wondering if this would allow for…
I mention bevel shader in my breakdown and since there is this excellent technical article about it I thought I'd link it here as well. Might be handy for people who are not familiar with it but want to see the pros and cons and how it works. :) Small side note, bevel shader is not something "new", it has been around for…
Hello Been a long time reader of the forums but I haven't posted much because I didn't think it was up to par. I feel confident now posting some if this stuff but please let me know anything I could do better. Most of the stuff is Game Art and is all done by me. My portfolio is at http://www.csprance.com I'm going to try…
Hallo My name is Farid Salah a student residing in Holland trying to make it as an Environment/Texture artist. In the past couple of months ive been trying to update my portofolio and get more experience. But since its hard to get feedback without posting it somewhere I tought i post it here and get some feedback. I've…