Hi I made 2 other skulls the last couple of days and since I posted my human skull to ask for feedback I thought I could just aswell post the other two. Also I accidently posted the human skull twice, so I am really sorry about that :/ I didnt put too much detail in these. I am more concerned about the overall shapes and…
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hi guys i am a student and a big fan of god of war just curious about how kratos's blades were animated ,i have seen that when he attacks the chains just came out of his hands, how can i do it in maya or max
i am having some problems with a shaking camera animating along a spline via WSM path deform. the problem is that the camera starts to shake(tiny little shakes) just after hitting an incline or a turn(in say....a race track). i'm sorry i can't post a video right now....but if anyone has had anything close to this…
HI ! It's my first post here ! I'm a 3D student and I started animation a week ago now and would like to get feedback or ideas for improvement. Right now I'm just publishing a walk cycle, run cycle. I would love to know what you think of these loops. I hope to get some feedbacks to improve myself. Enjoy :smile:…
Hey man, the first thing I noticed was the lack of vertical motion on the front and back of the horse. There also seems to be too much movement on the horses head. If you haven't already, check out this Richard Williams animation sheet and some reference videos of horses running and take note of how much movement there is…
I hear ya about digipen, but it really is the best in the area. My personal feeling is that portfolio trumps any kind of paper it accompanies. Out of the people I've met and worked with, a lot of the artists at big and small studios, acquired their how skills through self teaching and they refined their artistic talent…
looks great, i havent seen the anime so cant crit accuracy buy i think if you added some gloss and a ref map to parts of the paint, i tihnk it might push it a bit further very nice job