how do i make this like to the other side like symmetry i dont how to put it but i want this part of the gun to go on the under side like extrude something like shell
I seem to recall somebody here on PC made a script that could do this? The high-poly and the low poly shells would auto separate in all sorts of different directions somehow?
Those are rough spots to have to deal with those kinds of issues because they're high deformation areas. The hips are a little less of an issue but still a pain. The shoulder is going to be a problem area. It can "work" either way but both options are going to have their own special brand of headaches. I'm not sure I…
Chase -> Everything in the scene right now is built with blocks duplicated all over the place following the grid. One material for every one of them. I cannot really answer you though, I've been wondering that myself quite frankly. Instances are cheap in memory and these do use the same shader. But I don't know if it would…
also remember that the distance between your support edge loops and the actual edge of your model will have an impact on the bake and the smoothness of the corners, so it could be worth playing with that. if you want to play around with normals in maya, just select your object in object mode, hold shift and press and hold…
I am hangun..I am an product design graduate, 3D artist an game designer enthusiast and a former professional gamer on the moba game Infinite Crisis. After the game was closed around 8 months ago due to different reasons me and some friends of mine also former IC players decided to gather up put a team together and remake…